Chaos became uncertainty then acceptance with minimal loss of life.
Fallout new vegas benefits of siding with mr house.
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With the legion i honestly can t tell you as i haven t completed a legion playthrough yet.
The house always wins iii is a main quest in fallout.
House is the best side to join.
House is the equivalent of president kimball caesar and the yes man.
House wants new vegas to be his own pre war bubble.
This is not a simple cost benefit analysis because mr.
Yes man would obviously end up betraying you and take new vegas for himself even if he is a robot.
House out of the picture part of the securitron army was diverted to the strip to keep order.
He doesn t care about anything or anyone else unless they can provide something are a threat in his way or he dislikes them.
Taking new vegas for yourself also has many flaws.
So i thought it was time to publish this.
No dont kill house he s such a nice.
House tasks the courier with retrieving the platinum chip from benny and using it at the fort to activate the securitron army below then bring it back to the lucky 38 so that mr.
If it s the indie vegas yes man than kill him asap.
House needs to be dead if you are completing the game any other way than siding with house.
Plus you can t imagine yes man being able to bring the prosperity that mr.
The house always wins is a main quest divided into eight parts given by mr.
House is convinced that befriending a tribe of xenophobic explosive lovers might help him in the upcoming battle for hoover dam.
He isn t a very good thing for the people outside of new vegas for example house charges the ncr for the dam s power.
House in lucky 38 s penthouse.
With the ncr it doesn t matter at all for the most part.
Depends who you re siding with.
The courier with the aid of yes man drove both the legion and the ncr from hoover dam securing new vegas independence from both factions.
The securitrons mk ii help in the long run.
I would very much appreciate it.
Any chaos on the streets was ended quickly.
This is the first in a series of eight quests which leads to one of the many fallout.